Across The Universe

Dealing with the Bryzzk
Adventures in Business

The Steadfast Commate has made contact with the multi-species space station. In exchange for technology and possibly physical or cultural resources, the management of the Station have agreed to allow the crew of the Commate funds and access to the station.

So far, the crew has found evidence that others from their local galactic neighborhoods arrived here in the past. Including what seems to be humans! Earth style!


Hailing the Brzznykx
First transmission

Hailing the Brzznykx Council. This is Observer Kreekit, Captain of the Steadfast Comate. We are peaceful explorers of the Unified Exploratin Fleet(UEF). We have come 75 millions light years spinward of your Station. We have have many sciences and cultures we wish to share with you. Awaiting further communication.

Cruising into the past
Retrieval and fact collection mission

The planet you are targeting has a lower tech level.

By scanning their audio visual transmissions, it seems they have:

a number of nation states,
a high level of capitalism and trade,
no communication with other planets
Impending overpopulation and ecological problems
Active cultural exchange
High levels of health amoungst population of Apex species
The apex species is bi-pedal, two-armed, average between 60 – 80 centimeters full height.

Gravity is at a comfortable level and the atmosphere is breathable for the entire crew with only slight irritability or anxiety expected from local sources.

Training was a trip!
What you have been doing for the last year

Upon being accepted into the SEDUG program, you were transported from your home to training facilities orbiting Niact. For some of you and many of your training companions, the transport to Niact was your first one, and certainly the farthest you have ever travelled.

Training began with assessments of your knowledge and skills. Each student is provided a specialized course of training to establish consistent survival and social skills throughout the fleet. At this point you have all been educated in:

basic ship repair and maintenance
Operation of SEDUG support robots
Operation of Standard SEDUG system control.
Protocols for Interaction with ship AIs, known cultures, and unknown cultures
Empathic social skills
Ethical reasoning
Reading of at least two written languages
Bio requirements of SEDUG species and basic cooking.
Foraging and harvesting skills.
Medical care of SEDUG species.

You were all tested for aptitude and potential behavioral outcomes, and have been assigned ships. Your skills indicated resilience, self-reliance, inquisitiveness, all in line with deep space, potentially uncharted and uncontacted explorations.

Your ship is the [[The Steadfast Commate. | Steadfast Commate.]] You have not yet met your observer, though rumors are it is a UEF species member. You know you will have five other crew in addition to the observer. You have only met two of your crewmates at this point, Arsenalt We and Sathyai Sunstory.

Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.


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